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  • Celestialkey: Came together a lot nicer than expected
    April 12, 2014, 05:53:39 pm
  • Nathan: Are you going to create a repo on srchub? :)
    April 12, 2014, 05:59:50 pm
  • Celestialkey: Once I get something similar to a game actually up and running
    April 12, 2014, 06:12:31 pm
  • Celestialkey: I want the basics up before making it public
    April 12, 2014, 06:12:44 pm
  • Nathan: I do support private repos - so you can develop and only you has access to it
    April 12, 2014, 09:01:46 pm
  • Celestialkey: Lol, why can't anyone just say 'Good job' these days? -_-
    April 13, 2014, 11:32:30 am
  • Nathan: It's a very strange phenomena among C++ developers
    April 13, 2014, 06:38:36 pm
  • Nathan: I've seen most C++ developers just can't say "hey, good job, but here is my opinion for a few points to make this better"
    April 13, 2014, 06:39:07 pm
  • Nathan: instead they go "THIS SUCK YOU SUCK OMFG WHY ARE YOU POSTING THIS???? DO YOU NOT KNOW HOW TO PROGRAM????"
    April 13, 2014, 06:39:26 pm
  • Nathan: Which in contrast - I've looked at the FASM forums, which arguably ASM is a much more difficult language than C++
    April 13, 2014, 06:40:19 pm
  • Nathan: and the people there are like "hey you might want to check out X, and if you are interested I can write some sample code when I get home from work"
    April 13, 2014, 06:40:47 pm
  • Nathan: I was like O___O
    April 13, 2014, 06:41:43 pm
  • Nathan: People actually treating other people with respect and kindness???
    April 13, 2014, 06:41:59 pm
  • Nathan: Even the guys in the FreeBASIC forums are awesome
    April 13, 2014, 06:42:38 pm
  • Nathan: but C/C++ developers can't seem to have a civil conversation
    April 13, 2014, 06:42:59 pm
  • Nathan: Example: [link]
    April 13, 2014, 06:48:17 pm
  • Nathan: In other news someone upgraded one of my open source projects - [link]
    April 13, 2014, 07:39:30 pm
  • Vlykarye: Lol. Such rudeness
    April 14, 2014, 11:55:35 am
  • Vlykarye: Hmm. Writing is plain C is hard enough. I would hate to think about switching to ASM.
    April 14, 2014, 11:59:39 am
  • Vlykarye: Oh, and good job with the archiver. That's some technology that needs more highlighting.
    April 14, 2014, 12:00:46 pm

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* Recent Posts

Re: Re: Challenge: Celestialkey's Submission by Nathan
[April 13, 2014, 10:56:44 pm]


Re: Re: Challenge: Celestialkey's Submission by 0xDEAD10CC
[April 13, 2014, 09:10:26 pm]


Re: Re: Challenge: Celestialkey's Submission by Nathan
[April 13, 2014, 12:31:27 pm]


Re: Re: Challenge: Celestialkey's Submission by Celestialkey
[April 13, 2014, 11:14:59 am]


Re: Challenge: Celestialkey's Submission by 0xDEAD10CC
[April 13, 2014, 02:47:50 am]


Re: Challenge: Custom Zip File by Celestialkey
[April 12, 2014, 04:05:03 pm]


Re: C/C++ Challenge: String Bits by 0xDEAD10CC
[April 11, 2014, 06:52:46 pm]


Challenge: Custom Zip File by Celestialkey
[April 11, 2014, 05:04:04 pm]


Re: C/C++ Challenge: String Bits by Celestialkey
[April 11, 2014, 04:59:57 pm]


Re: C/C++ Challenge: String Bits by 0xDEAD10CC
[April 09, 2014, 10:13:23 pm]


Re: C/C++ Challenge: String Bits by Celestialkey
[April 09, 2014, 06:47:45 pm]


C/C++ Challenge: String Bits by 0xDEAD10CC
[April 09, 2014, 04:47:22 pm]


Re: New Age OpenGL Engine/Game by Celestialkey
[April 07, 2014, 11:43:10 pm]


Re: C++'s Random Song. by Celestialkey
[April 07, 2014, 11:19:10 pm]


Re: C++'s Random Song. by Nathan
[April 07, 2014, 11:01:41 pm]

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