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Author Topic: Axios Brick Breaker  (Read 3575 times)

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Offline Nathan

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Axios Brick Breaker
« on: April 01, 2012, 08:56:43 pm »
My next game will be a "breakout" type game. Development is still in progress, I have most of the coding done. Once I feel it is complete enough I will release the source code AND release it to the Market places.

Though, I need YOUR help celestial coding community!
I am in desperate need of levels. Levels are very easy to create, you can view the level format here: http://wiki.axiosengine.com/axios_brick_breaker#map_format
If you submit a level I will list you in the credits.
If you have any questions about this project or levels feel free to ask here or privately.

Once the project is released then I will update this post with the proper links.
Projects:
[ Axios Engine ] [ sourcehub ]
Compilers: Microsoft Visual Studio 2008, GNU C++, FASM, MASM, VB 6/.Net.
Languages: C++, PHP, ASM, JS, VB6/.Net, BASIC, HTML, MySQL
Please buy me some books: Amazon Wishlist

Offline Celestialkey

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Re: Axios Brick Breaker
« Reply #1 on: April 01, 2012, 09:55:00 pm »
For the hell of it, one for Celestial Coding.
Code: C++
  1. ..===.......===.....
  2. .=...=.....=...=....
  3. =.........=.........
  4. =.........=.........
  5. .=...=.....=...=....
  6. ..===.......===.....

One for Paranormal (Breaks standard just a little(PAC MAN Ghost))
Code: C++
  1. .....========.......
  2. ....=........=......
  3. ...=..=....=..=.....
  4. ..=..=.=..=.=..=....
  5. .=....=....=....=...
  6. .=.===.==.==.==.=...
  7. ..==..=..=..=..=....

One for technology. (Tesla coils)
Code: C++
  1. .==.....=.=...=.===.
  2. .=.=.=.=.=.=.=.=..=.
  3. ===.=.=.....=....===
  4. ===..............===
  5. ===..............===
  6. ===..............===

And finally, life (tree)
Code: C++
  1. .=...=======.=..==..
  2. =.=.=.=.==..=.==.==.
  3. .=.=.=..==...=.=.=..
  4. ....=...==....===...
  5. .......====.........
  6. .....========.......

Enjoy.
Created By: Eczuo
Quote
I have noticed that people who claim that everything is predestined, and we can do nothing to change it, look both ways before they cross the road.
Quote
I'd prefer to die standing, than to live on my knees - Che Guevara
Quote
If you change the way you look at something, does that something change in any way?
- Quantum Theory

Hacking
Quote
Never in the field of human conflict was so much owed by so many to so few. - Winston Churchill


Quote from: Revelations 12:4
And his tail drew the third part of the stars of heaven, and did cast them into the earth; and the dragon stood before the woman which was ready to be delivered, for to devour her child as soon as it was born.

Quote
It takes skill to build an empire. It takes an idiot to maintain it.

Offline Nathan

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Re: Axios Brick Breaker
« Reply #2 on: April 02, 2012, 06:53:53 pm »
(After slight adjustments)

Tree:



Tesla coil:


Pac Man ghost:


The CelestialCoding one will going into a section called "Extras" which I haven't coded yet.
Projects:
[ Axios Engine ] [ sourcehub ]
Compilers: Microsoft Visual Studio 2008, GNU C++, FASM, MASM, VB 6/.Net.
Languages: C++, PHP, ASM, JS, VB6/.Net, BASIC, HTML, MySQL
Please buy me some books: Amazon Wishlist

Offline Celestialkey

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Re: Axios Brick Breaker
« Reply #3 on: April 02, 2012, 08:01:47 pm »
Your "standard" looks a bit small for that window. OR did you modify the window ratios?
Created By: Eczuo
Quote
I have noticed that people who claim that everything is predestined, and we can do nothing to change it, look both ways before they cross the road.
Quote
I'd prefer to die standing, than to live on my knees - Che Guevara
Quote
If you change the way you look at something, does that something change in any way?
- Quantum Theory

Hacking
Quote
Never in the field of human conflict was so much owed by so many to so few. - Winston Churchill


Quote from: Revelations 12:4
And his tail drew the third part of the stars of heaven, and did cast them into the earth; and the dragon stood before the woman which was ready to be delivered, for to devour her child as soon as it was born.

Quote
It takes skill to build an empire. It takes an idiot to maintain it.

Offline Nathan

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Re: Axios Brick Breaker
« Reply #4 on: April 03, 2012, 09:24:18 am »
The second and levels are using different, smaller blocks. I believe the top is 64x32 and the bottom two are 32x32.
Projects:
[ Axios Engine ] [ sourcehub ]
Compilers: Microsoft Visual Studio 2008, GNU C++, FASM, MASM, VB 6/.Net.
Languages: C++, PHP, ASM, JS, VB6/.Net, BASIC, HTML, MySQL
Please buy me some books: Amazon Wishlist

 

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